Salvatore Lopiparo

Software Engineer

Toyota Driveland

Created within 30 days on a limited budget, Toyota Driveland for Kinect was a game designed to allow convention goers to experience the Toyota Prius on a virtual track using the Microsoft Kinect for Windows as a controller. Our biggest challenge was creating a user-friendly control scheme. The game was such a success at the Los Angeles Auto Show that it was also taken to the Detroit and New York Auto Shows.

Date: 2012
Language: C#
Tools: Unity3D and Kinect for Windows

News Coverage

See the official video on the Saatchi & Saatchi project page!

Credits